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TiPullXmlElement Class Reference

#include <tinyxml.h>

Inheritance diagram for TiPullXmlElement:

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Collaboration diagram for TiPullXmlElement:

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List of all members.

Public Member Functions

 TiPullXmlElement (const char *in_value)
 Construct an element.

virtual ~TiPullXmlElement ()
const char * Attribute (const char *name) const
const char * Attribute (const char *name, int *i) const
const char * Attribute (const char *name, double *d) const
int QueryIntAttribute (const char *name, int *value) const
int QueryDoubleAttribute (const char *name, double *value) const
 QueryDoubleAttribute examines the attribute - see QueryIntAttribute().

TiPullXmlAttributeFirstAttribute () const
 Access the first attribute in this element.

TiPullXmlAttributeLastAttribute () const
 Access the last attribute in this element.

virtual void Print (FILE *cfile, int depth) const

Protected Member Functions

virtual void StreamOut (TiXmlOutStream *out) const
virtual bool Parse (ParsePosition in, const char *&out, bool throwaway)

Private Attributes

TiPullXmlAttributeSet attributeSet

Detailed Description

The element is a container class. It has a value, the element name, and can contain other elements, text, comments, and unknowns. Elements also contain an arbitrary number of attributes.


Constructor & Destructor Documentation

TiPullXmlElement::TiPullXmlElement const char *    in_value
 

Construct an element.

TiPullXmlElement::~TiPullXmlElement   [virtual]
 


Member Function Documentation

const char * TiPullXmlElement::Attribute const char *    name,
double *    d
const
 

Given an attribute name, Attribute() returns the value for the attribute of that name, or null if none exists. If the attribute exists and can be converted to an double, the double value will be put in the return 'd', if 'd' is non-null.

const char * TiPullXmlElement::Attribute const char *    name,
int *    i
const
 

Given an attribute name, Attribute() returns the value for the attribute of that name, or null if none exists. If the attribute exists and can be converted to an integer, the integer value will be put in the return 'i', if 'i' is non-null.

const char * TiPullXmlElement::Attribute const char *    name const
 

Given an attribute name, Attribute() returns the value for the attribute of that name, or null if none exists.

TiPullXmlAttribute* TiPullXmlElement::FirstAttribute   const [inline]
 

Access the first attribute in this element.

TiPullXmlAttribute* TiPullXmlElement::LastAttribute   const [inline]
 

Access the last attribute in this element.

bool TiPullXmlElement::Parse ParsePosition    in,
const char *&    out,
bool    throwaway
[protected, virtual]
 

Implements TiPullXmlBase.

void TiPullXmlElement::Print FILE   cfile,
int    depth
const [virtual]
 

All TinyXml classes can print themselves to a filestream. This is a formatted print, and will insert tabs and newlines.

(For an unformatted stream, use the << operator.)

Implements TiPullXmlBase.

int TiPullXmlElement::QueryDoubleAttribute const char *    name,
double *    value
const
 

QueryDoubleAttribute examines the attribute - see QueryIntAttribute().

int TiPullXmlElement::QueryIntAttribute const char *    name,
int *    value
const
 

QueryIntAttribute examines the attribute - it is an alternative to the Attribute() method with richer error checking. If the attribute is an integer, it is stored in 'value' and the call returns TIXML_SUCCESS. If it is not an integer, it returns TIXML_WRONG_TYPE. If the attribute does not exist, then TIXML_NO_ATTRIBUTE is returned.

void TiPullXmlElement::StreamOut TiXmlOutStream *    out const [protected, virtual]
 

Implements TiPullXmlBase.


Member Data Documentation

TiPullXmlAttributeSet TiPullXmlElement::attributeSet [private]
 


The documentation for this class was generated from the following files:
Generated on Mon Sep 12 20:18:11 2005 for Destiny3D by doxygen1.3-rc3